Astra Exchange Vouchers are back to being party loot you divide yourself, weekly tasks now follow their own reset day, and boss presets can no longer be emptied by a bad save.
- Astra: Exchange Vouchers are party-shared loot, so the kept-per-week list now offers the boss's whole drop no matter your party size. Hard First Adversary in a duo offers 0 to 3 again instead of stopping at 1.
- Astra: When a drop will not divide evenly, a Keep the leftover option decides who takes the odd voucher. It starts on, so an uneven split rounds in your favour, and it saves per character.
- Astra: Changing party size still splits Fierce Battle Traces, and now only suggests a voucher count rather than forcing one.
- Astra: The projection turns in a mission you can already afford before applying the day's income, so traces are no longer burned against the 1,000 cap on the way past it.
- Astra: Weekly trace gains report what was actually banked instead of the raw drop.
- Tracker: Weekly items follow their own reset day, so a character with tasks resetting on different days no longer shows the wrong week for some of them.
- Tracker: Ticking a task and immediately navigating away, switching characters or closing the app no longer loses the tick or its mesos.
- Tracker: Unchecking many tasks at once is much faster, and now clears only the tasks you asked for instead of unrelated completions for other characters.
- Presets: A boss preset can no longer be wiped by a save that fails. Invalid or duplicate bosses are rejected up front and your existing items stay put.
- Presets: Preset item counts now reflect what was actually saved.
- Characters: Only one character can be your main. Existing duplicates are cleaned up, so the dashboard stops pointing at the wrong character.
- Liberation: Destiny 2 commander difficulties load correctly again.
- Tools: The Discord timestamp generator has been rebuilt to match the rest of the app, and a shared link with an unusable timezone no longer blanks the page.
- Across the app: Challenger World names are abbreviated consistently wherever a character's world is shown.
- Mobile: The feedback button no longer overlaps the bottom tab bar, and character page messages appear at the top like everywhere else.